Following its unveiling of a new EyeToy-compatible motion controller at this year's E3, Sony has patented more motion control related technology which lets users dynamically map everyday items for use in a game.
The patent details a system where a camera can map in any real world item, reports Siliconera. Examples given include a coffee mug, drinking glass, books and bottles, however the mapping system is expected to be able to identify any three dimension object.
Sony uses a U-shaped block to show how the technology will work, explaining the player must show the object to the camera, rotate it and save it to a file. The system can then analyse movements and transfer them into in-game actions.
The CEO of newly-formed publisher Tecmo Koei has said that he would "welcome" a price cut on the PlayStation 3.
He said that in discussions with Sony he always asks the corporation to cut the price of the hardware in order to increase market share for the home console.
"Whenever I discuss this with Sony reps I always ask them: 'Please cut the price'," Kenji Matsubara told CVG in an interview. "From a publisher's point of view we would welcome a price cut for PS3 and we are waiting, definitely," he added.
The chair of the European Game Developers Federation has said that determining which development projects should be given tax breaks off the back of a cultural test is a flawed system.
France's tax breaks were given the go ahead at the end of 2007, and like a proposed system for the UK, rely on passing a test to determine if they are culturally significant.
"The cultural test is a problem," said Guillaume de Fondaumiere, who is also co-CEO of Heavy Rain developer Quantic Dream.
The final session at this year's GameHorizon conference was an in-depth demonstration of Sony's forthcoming story-driven title Heavy Rain, by the co-CEO of the development studio Quantic Dream.
But Guillaume de Fondaumiere hasn't been focusing all his time on the creation of games, having successfully lobbied the European Commission and the French government to allow tax breaks to be given to the games industry.
That system, which began in 2008, was based on a cultural test - a phrase used in the UK's recent Digital Britain report. Here, the man himself talks about the problems with that test, why it's not fair, and what the next steps in the battle for media parity should be.
Modders have created a fully functioning in-game Twitter client for World of Warcraft that allows players to send and receive Tweets during play.
The full list of functions for 'TweetCraft', which has been made available through CodePlex, include not only sending and receiving Tweets but also queuing Tweets to send when convenient, uploading in-game screenshots using TwitPic, sending an AutoTweet when you log in, enter an instance or get an achievement, and the ability to register messages and events to AutoTweet.
It's unclear however if the programme's unofficial mod status will be tolerated by Blizzard, which has fought to protect its copyright from hackers and other profiteers in the past.
Activision has told our sister site Eurogamer.net that DJ Hero, which costs over GBP 100 in the UK, represents "tremendous value".
"We don't comment on our product pricing strategies," said the publisher. "However, we believe that DJ Hero will provide tremendous value for our consumers by delivering an all-new interactive music experience with over 100 individual songs that are highlighted in over 80 unique mixes, a wide variety of music from some of the biggest artists including Jay-Z, Eminem, Benny Benassi, Gwen Stefani and Black Eyed Peas among others."
Retailers outed the suggested GBP 107.99 retail price for DJ Hero earlier this week. The price is a significant mark-up for the Hero series, which has traditionally asked for around GBP 70 for each Guitar Hero game and peripheral.